DRAGON NEST WARRIORS DAWN MUSIC BGM LIST ARCHIVE
Though we have used "game rips" as a primary source for part of our work, sheet contributors have sourced from either their own copies of games or have listened to music lawfully through rips supplied by other owners.įor select research, we have used the Internet Archive and its Wayback Machine (all rights reserved) to view older versions of websites owned by Nihon Falcom or the individual game developers/musicians referenced throughout these spreadsheets. iTunes, Spotify, Amazon Music, and so forth).
YouTube, Vimeo, Nico Nico Douga, etc) to music streaming platforms carrying Falcom music (ex. Under Falcom's free-use music policy ( ), we have legal clearance to share links to music from Falcom games and albums, ranging from uploads on video streaming sites (ex. We do not represent Nihon Falcom, nor any members of Sound Team jdk former or present (all rights reserved). If you have suggestions or feedback to offer about the project, be sure to discuss the project with us on r/Falcom, its Discord server or elsewhere. This way, we should understand the differences between artists and, thus, which music they likely did for each score. We trawl through album releases, unofficially-extracted game soundtracks ("game rips"), and musicians' non-Falcom works in order to learn much about their composition and arrangement styles. Our goal with the following sheets is to organize as accurate a history of Falcom music post-1989 as possible by guessing the origins of BGM tracks in each game. However, some cases of relative non-credit remain-either via a "sound team" representing developers' involvement and collaboration on a project, or listing of names without specific track credits. Over time this level of recognition became increasingly common in this industry. For example, Yuzo Koshiro famously requested and received credit for his music used in early-1990s console games like Streets of Rage 2. This contrasts with how a majority of game publishers and developers give specific track credits and responsibilities to specific developers. Since the late-1980s, Falcom has credited all of its internal audio developers as "Sound Team J.D.K." (or "Sound Team jdk" since 1995), which evenly distributes credit regardless of how much each person contributed to a game. For various reasons unknown, speculated, or hinted at in primary sources, Falcom does not list specific BGM track credits for its musicians per album release, in-game credits, or any other source.
This sheet set's purpose is to determine who composed what. We like to scrutinize individual BGM tracks in a score and collect the public histories of Falcom employees and affiliates. Fans of their music, such as us, thoroughly praise, criticize, and discuss a variety of topics. In turn, Falcom BGM boasts distinctive and pliable melodies, befitting chord usage, unique arrangement of instruments and rhythm, and plenty of surprises.
Their musicians and collaborators, using increasingly complex means of production, have iterated upon their work and patched a house style together. Welcome to an unofficial set of analytic spreadsheets focusing on specific musicians' contributions to Nihon Falcom's video games.įalcom has earned a decades-old reputation for supplying its game products with sound effects (SFX) and background music (BGM) appropriate in-game and well appreciated outside that context. Nihon Falcom (Sound Team J.D.K./jdk) Composer Breakdown Project